16-Bit Sensation, A Fun Love Letter to Imagination and Early Akihabara

Hey, It’s (once again) been a little bit since I’ve gotten something past the initial drafting phase and posted it here.

If you’re reading around its posted date, I hope you had a calm and enjoyable start to the year, however you may have spent it. I went back to school at the beginning of last month. It’s been good, but my workload for the semester has been surprisingly light, so I wanted to get to writing about something that’s been stewing in my head since I finished it.

Over my winter break, I got around to finishing an anime I had been watching weekly last season, 16-bit Sensation: Another Layer. It wasn’t anywhere near the greatest anime I’ve ever watched. Its animation obviously lacked the budget other things airing at the time had, and its story wasn’t the most ambitious, but to my surprise, bits and pieces of it continued to stick their way into my brain during the weeks it aired, and of the things I was actively doing at the time, tuning in every week to see the plot develop was one of the things I looked forward to most.

To give a little context as to what the show is, it’s an anime-original story, branching from a web manga (with the same title, minus the subtitle) written and drawn by the same guy behind The World Only God Knows (which I haven’t seen myself).

It follows around this girl named Konoha, an eccentric 19-year-old artist working for a game company in current-day Akihabara. She loves cute girls and fun games, dreaming of having her art appear on the shelves of her local game stores and in her massive collection at home, but wastes away her days working on MILF hypnosis games (I’m not joking lol).

From the start, the show references many beloved eroge and bishojo games. It’s obvious the people behind the show know their stuff about the history of the industry because it flexes hard that it has the street cred for it. See the pics below, all from the first episode.

The whole hook of the show comes a bit later in the episode, when Konoha opens one of the game cases in a little cafe, and it transports her back in time to 90s Akiba, before it was invaded by cute anime girls.

By the second episode, Konoha finds residence (quite literally, she sleeps on the floor) in the small game company, Alcohol Soft, which is currently taking up the space that would come to be used by the company she works for in her current-day timeline. Alcohol Soft, a small group of devs, made up of a couple artists, a scenario writer, a programmer, and a manager, are all in the process of making a game.

Light shenanigans happen, and Konoha eventually finds herself hired to work with the team as an artist. Konoha, the underappreciated modern-day prodigy that she is, finds herself effectively lost in working the PC-98 she’s found herself employed with.

What I really love about seeing her shock towards the methods of the time is how often it’s used to show how dedicated many of the workers from back then were to their craft. You’re telling me they drew all of those cute, pixellated, surprisingly detailed CGs with only 16 colors and a mouse?

Oh right, it was actually 15… Go figure.

They regularly go into a lot of the small details you’d only really know about if you were directly in the industry back then. At certain points, it almost feels like a historical documentary as it shows all these clever, primitive tricks that devs (and especially artists) used to use when making the games we all came to love.

Methods such as adjusting the darkness and scanning the original hand-drawn line art in grayscale. This made it stand out more when transferred over to the PC-98 paint software. Once on the software itself, it was then converted to black and white, and the artist would manually redraw the entire picture using a mouse.

That’s just one example, and the anime honestly explains it a lot better than I could. As the show advances in its time period, it covers a lot more ground than just the simple PC-98 days. Over the course of the first half of the show, Alcohol Soft attends their first Comiket, switches entirely to Windows, expands their workspace and workforce, considers making a console port, etc.

It’s quite endearing to watch the small group grow into somewhat of a groove as they establish themselves in their niche, but still growing industry. It also helps that their personalities and dynamics are super charming.

I felt that all of the honest characterization going into the niche little world of bishojo culminated into one very unique episode around a third of the way through.


Episode 8

Episode 8, “Echo,” was a bit of a jarring experience at first. The general discourse around the episode was also noticeably more negative, with people questioning its purpose, etc.

It’s a fair reaction, as the episode is a bit more of a side story from the main plotline the show had been following. Konoha doesn’t ever appear, and instead, the focus is put onto Alcohol Soft’s resident programmer, Mamoru, who had just time-traveled to an undisclosed timeline at the end of the previous episode 7.

As Mamoru wakes up, he is told by one of two “Echos” that he’s found himself in the year 1985, which he definitely finds to be the case. Where else would you find cute girls walking around looking like the pic below?

(As a side note, I love all of the fashion in this show so much.)

The “Echos” are a bit of a weird thing the show introduces, being a couple aliens that very much look human. They currently reside in the building that’d later become home to Alcohol Soft and request Mamoru’s help in making games.

(On the right is Echo 1, and on the left is Echo 2.)

Echo 1 (whose design reminds me of the characters fujoshis seem to eat up), has a bit of a knack for making games. He produces them at insane speeds, but the whole point of him requesting Mamoru’s help rests on one thing. Echo 1 has a little machine where he can effectively test the games he drops into it for the “energy” they hold.

Long story short, the games he makes are completely devoid of any energy, and he can’t seem to figure out why, as he comes “from a place where imagination doesn’t exist.” To try and match the games he admires, he follows the methods like a science. He does “correct” calculations and creates “objectively” good art, but when it comes down to it, the games he makes don’t have any of the energy he expects them to.

Echo 1 is creating these games in an attempt to learn about this thing called imagination, which seems to create so much of this energy.

It’s pretty obvious that “energy” is a metaphor for the “soul” behind a game. To put it into perspective, if Echo 1 tested the latest Call of Duty game with its massive corporate backing side-by-side in his machine with something like Bomb Rush Cyberfunk, the latter would probably have loads more energy inside of it due to how much of Team Reptile’s personalities went into the game as described by the director himself.

As Mamoru helps Echo 1 with his game and they chatter about small happenings, it becomes clear the Echos are devoid of emotion in general. Mamoru greatly struggles to teach the Echos imagination because they don’t experience any worries, they don’t feel happiness, they don’t feel anything. What they probably see imagination as is just a means to an end. They see it as something simply there to create the end product.

But as things develop and Mamoru continues to help them out, it becomes obvious he is trying to teach the Echos about everything that comes before that end product. The games Echo 1 was making had no cover art, no development struggles, no writer’s blocks forcing him to sit back and really think about what he was putting on the screen. Again, this is all just a science to Echo 1.

From being around a real, imaginative human, Echo 1 starts to realize some of the gaps in his behaviors and mindset. As he watches Mamoru run out of the room, who is a bit flustered by Echo 1’s lack of worry for the missing Echo 2, you can tell Echo 1 is starting to question his methods.

The episode also builds up a small dynamic between Mamoru and the small Echo 2, who dresses in cute costumes for Mamoru to rate on a 0-100 scale. Anytime Echo 2 asks Mamoru for a rating, he in a very half-assed way throws up a random number, one that seems to go up every consecutive time he’s asked.

Echo 2 comes to look forward to this every time, building up a bit of a routine in anticipating him increasing the rating. When Mamoru finds Echo 2 after her disappearance (which turned out to just be her going on an extended walk), he tells her he was worried about her.

Echo 2 doesn’t know what being worried means, and Mamoru doesn’t really explain it to her. He instead somewhat offhandedly suggests she should come back to the office.

As Mamoru walks off, Echo 2 gets a glimmer in her eye. She’s an integral part of the office environment that Mamoru comes to expect. When she isn’t there, Mamoru still thinks of her presence. It’s the first hint of her seeing a bit of that imagination she and Echo 1 have been pursuing.

Upon her return to the office, she presents a duplicate costume in hopes of getting a high rating. Mamoru sighs and gives her a rating of zero points. She’s shocked by this, and her expectations are diverted, but it’s through this shock that she has a eureka moment. She realizes she was experiencing imagination all along.

She already pictured Mamoru giving her a high rating, and through her excitement, tried to make it happen. Her looking forward to Mamoru’s ratings and building up the expectations of them growing higher was all just her picturing a fulfilling future.

The difficulty of her realization is that imagination isn’t something you can perfectly describe, calculate, or replicate to a T. It’s simply, but also convolutedly something you just feel.

In the final stretch of the episode, the Echos (1 and 2, merged into one person now) are on a roof with Mamoru, looking out at 1980s Akihabara. Prior to the boom of the game industry across the world, he can sense the energy of the place. He can tell that everyone is excited for the future and what is to come, and that is a large part of imagination, as the episode (and episodes prior) has built up.

Echo describes the imaginations of humans as what sets them apart. It’s through us creating the fantastical worlds of fiction that we do, imagining things that don’t yet exist, that we push ourselves to become better. Through our imaginations, dreams, and fantasies, we are subconsciously creating the things we desire, whether they are physically possible or not. In that way, we are manifesting the things we want out of our future, and the things we want to do with our lives.

By this point, the Echos have accomplished their mission. They understand imagination, and how it sets humans apart, and with that, send Mamoru back to his timeline with a trippy yet beautifully animated sequence.

I remember the first time I watched the sequence, it made me oddly emotional. I had to sit there for a minute letting the entire episode simmer in my brain because of how dense and indirect it felt.

I also spent a lot of time during the writing of this post struggling to think how I could write about the whole final stretch of the episode in a way that made sense but also didn’t come across as boring. The final couple of minutes are so well done that I really didn’t think it was quite possible to replicate purely in text. If it worked out, only one of y’all could say for sure. I’m not really an unbiased source here.

With the maybe month or so of various writer’s blocks I hit, in an ironic sort of way, my struggle reflects a bit of the thesis behind the episode itself. I had this little anime I watched and a specific episode that I thought really stood out. I wanted to talk about it. It’s kind of the reason I do any of this, really. I just love sharing things I find special with people that care enough to listen. I want to share the things that have an impact on me in hopes they leave even a fraction of that impact on anyone else.


The Rest

Following episode 8, maybe give or take an episode or two in-between, 16-Bit Sensation: Another Layer takes a bit of a turn toward a more serious story. It may come across as a Steins;Gate ripoff to some. I’d somewhat agree, to say the least (lol). It goes from the small, charming 90s setting to a dystopian, cyberpunk future.

It’s kind of jarring and I disliked where it took its story in the end. It wasn’t really a “bad” ending, it was more one that made me think, “Well, cool I guess.” Even if it still held a little bit of a strong, meaningful message toward the appeal niche art has against mainstream, sterilized, mass-produced art, it lost a good bit of the initial appeal I felt from the charming character dynamics (Konoha and Mamoru were the only characters still present for most of it) and its story focused around the joy of game development.

But I’m not here to critique where the story went. That’s not why I wanted to write this. Besides my complaints, I still did get a lot of enjoyment from the anime as a whole. It was a very fun little watch.

I recommend anyone with any sort of connection to classic eroge and bishojo games to check it out. I’m only really connected from being a huge fan of Key’s anime, and even I still got a lot out of it. I felt like I learned a good bit about some early influences of anime culture in Japan, and all presented through the lens of a small group of devs making porn games. Again, highly recommended.

Hope this little post finds you well. If not, then I hope tomorrow’s a little better. Thanks for reading.

Land of the Lustrous: What do we Desire?

Recently, I finally got around to reading the rest of the manga series Houseki no Kuni, better known over here by its English name, Land of the Lustrous. Some months ago, I had read up to around where the anime adaptation by Studio Orange ended and then got caught up in real-life things, so I never did get around to continuing it. With me being on summer break now having all the free time in the world, I finally decided to get back to it. In short, I’m so glad that I did.

Land of the Lustrous is one of the more unique stories I’ve read. It tells one of the most human stories I’ve experienced but does it with a cast of non-human characters. While their world is probably the furthest thing from my own reality, it’s the way the author went about expressing the characters and their emotions through these struggles that I found to be so relatable and endearing. Phos especially, being the main character, was (unfortunately for them) the perfect fit as protagonist of the story.

The things Phos goes through are nonetheless horrible, things people wouldn’t wish on even their worst enemy, but what makes them so impactful is the way they are used to subvert so many expectations the story builds up with the reader. Land of the Lustrous often builds up false contexts, allowing the viewer to form their own logical conclusions, then slowly breaking them down through its many twists and turns. It causes viewers to construct “desired endings” for the characters involved. “Desired ending” refers to a somewhat close hypothetical world where the viewer can see a story coming to its end and giving the protagonists what they want. This builds up a sense of hope within the reader, one that eventually proves to be false.

Just when one might think this “desired ending” is finally within grasp, the story expands its scale. It opens a new door and shows both the naive viewer and characters that what they thought was the means to their desired end was just a new beginning. Efforts were for naught, lives were for waste, and their situations often end up taking hard turns for the worst. The hardest part to accept is that when this subversion happens and the hope that was once had is yanked away, the only ones who are at fault are those who pushed for what they desired. Doors don’t open if someone doesn’t turn the knob, so the question for the viewer is what drove someone like Phos into reaching for that knob?

That sense of hope isn’t just something the viewer holds themselves, it’s a shared thing with the protagonist(s) that results from the story being framed around their point of view. That prior sense of hope which drew the characters into chasing that desired ending is also what the viewer was rooting for. It makes the experience of reading a story like Land of the Lustrous feel very personal, and when our expectations are subverted, it’s absolutely crushing.

Hope is yanked away, but as viewers, we realize this is what we were rooting for. This is what we wanted, or so we thought. We (as the protagonist and the reader) were so focused on reaching that desired ending that not once did we stop to think about the ways it might stab us in the back.

Our situations and experiences are what form everything about us. Our own stories are formed from everything that has already happened. Everything we are told and everything we see builds up every expectation we have. We create these hopeful worlds for ourselves in our heads based on the things we desire. We chase these worlds because it’s the reality we believe we want.

But reality isn’t often what it seems. Expectations are subverted. Dreams get crushed. It’s a scary world out there. You might finally reach that door you worked so hard for, only to turn the knob and realize the entire building is on fire. We get so caught up in our chases we don’t ever stop to see the forest for the trees, but that’s okay. We’re all only human after all.

Stories like Land of the Lustrous reflect this aspect of our lives. We function like metaphorical machines, but we are in fact imperfect. We make choices that reflect our programming, but our hands will at some points do things their body will regret. We’ve mistakenly opened the wrong doors, but at least we’ve reached it. At least we had that hope, and at least we tried.

Land of the Lustrous toyed with my hope in ways I never expected. As I saw so much of what it built up spectacularly come crumbling down, I couldn’t help but look back and appreciate the journey there. Phos made so many mistakes and suffered so much, but I still appreciate that hope they held. Even in their darkest spots, Phos still at least tried to make progress toward a greater future. Phos never did truly give up.

That drive was something I found so endearing. While the story was emotionally crushing, I still pulled something from it that I will hold onto for quite a while. We may be imperfect by nature, but we still can function in some way. You can shut yourself down out of worry for failure and you can be angry about making the wrong choices, but the future is often something you can only see through blind eyes. Why shouldn’t put your all into building that desired end?

Sometimes the best thing you can do is swing your hardest and run for your fucking life, at least then you’ll know you tried.


Credits for all pictures used: Land of the Lustrous by Haruko Ichikawa.

A Lazy Summer Spent With Anime (part 3)

3rd part in this short series. The last one turned out a lot longer than I anticipated so I might have to cut out writing on a few other shows I watched just to keep up the quality. Other than that, I hope you enjoy my ramblings.

Puella Magi Madoka Magica (2011)

Widely cited as one of, if not the best anime of the 2010s, Madoka Magica is an anime that catches everyone off guard, both with its dark themes and top notch character writing.

What is there to say about this show that hasn’t already been said? It’s really just one of those shows that in my opinion lives up to every bit of the hype it has behind it. It has one of the best depictions of tragedy I’ve seen from its medium, and some of the best written characters I’ve seen in all of fiction.

For some context, this was my second time watching this show. The first time I had watched it was around November of last year and it was something that at the time I loved, but it’s safe to say not everything sunk in on that first watch. Now almost 9 months later, this was one of the most rewarding re-watches I’ve given to a visual media piece in recent memory. While I gave Angel Beats a lot of flack for its short runtime harming what it was able to go for and accomplish within its plot, Madoka Magica is a show that I’d argue took the common 12-episode run leaps and bounds above what people think is possible for such a short runtime.

Madoka Magica is an interesting show to recommend to someone. It’s cute on the surface, and if your only impression is seeing the cover of the show then you’ll most likely think it’s just another girly mahou shoujo anime in a similar vein to Sailor Moon or Cardcaptor Sakura (which I have nothing against). But once you get past the surface level, it switches up into the masterpiece psychological horror people know it as. Even with that however, anyone that has actually given the show a watch will tell you that it’s much more than just that.

Re-watching Madoka made me realize a lot of things I hadn’t even thought of upon that first watch. These small details were hard to catch the first time because the show moves along at a pace that keeps you involved the whole way through. It’s often hard to take your eyes off the screen as it seems outside of a few moments here and there, hardly a minute is wasted throughout the entire length of the show. As all of this is going on in front of you however, little seeds are being planted as you go. Over time, these seeds are slowly watered with more and more details. Characters are developed and fleshed out. Expectations are broken. Badass magical girls Fight witches.

It’s hard to go into more detail about what makes this show so great without spoiling anything meaningful. This is another one of those shows I believe everyone should watch at some point, completely blind if given the chance. I love this show a ton, and it’s completely deserving of its status as one of the best of the 2010s. Huge props to studio Shaft.


Puella Magi Madoka Magica the Movie: Rebellion (2013)

The Madoka Magica movie takes what made the show so great and builds upon it more and more, making it better in pretty much every way.

If there’s a part of the Madoka series that I’d say makes a re-watch justified, it would be this. While I did enjoy this movie when I first watched it, it was also probably the most confused I’ve ever been by a piece of media. It’s a lot to take in, and I won’t blame anyone for being conflicted after watching it for the first time. However for me, everything seemed to come together perfectly during this re-watch, and it has come to be one of my personal favorite pieces of media I’ve had the pleasure (or in this case you could argue displeasure) of experiencing.

Madoka Magica was a show praised widely by critics and fans everywhere when it came out, and to this day it’s easily a fan favorite for many justified reasons. It also ended in a way people often called perfect, which is something I’ve personally come to disagree with. I thought it ended very well yes, but it left some things open that I thought could have been closed a bit better. In comes the sequel to the TV series, the Madoka Movie, which I’ll be referring to as Rebellion.

Rebellion is an extension to the story following Madoka Magica. Some people out there call it unnecessary, but in my personal opinion the series is made all the better by it. It’s a movie I’d call a 10/10, if not for its near-perfect pacing and masterful cinematography, then I’d argue it earns it with what its story manages to accomplish during its hour and 56 minute runtime. This movie has one of the best soundtracks I’ve heard. It has some of my favorite scenes in animation and visual media in general. It even takes who was my personal favorite character in the TV series, and expands her story in a way I thought was shocking, horrifying, yet also amazing. This movie is a masterpiece that I’ve come to love immensely and I honestly don’t have enough good things to say about it.

I’ll save the spoilers and specifics for another time, but as I’ve said before, watch Madoka Magica. I’m so glad I gave this whole series a re-watch because following it, I was able to appreciate this movie in a whole new light. This was an amazing experience. I love this movie to death. Can’t wait for the final movie to come out.


Trigun (1998)

An agreed-upon classic from the 90s that still holds up to this day as a great watch.

Trigun is the oldest anime I’ve seen so far. It’s a show I had heard the name of before, but past the fact that it was wild west themed and its age, I knew next to nothing about the shows actual content. I decided to give it a watch with a friend over discord, and the start of the show couldn’t have been a cooler intro. Trigun’s opening scene is a bit of something of the past. It’s funny how similar it is to Cowboy Bebop’s in that it starts in a bar, and said bar gets shot to smithereens past the point of recognition. The animation in this scene is incredible for its time, and it serves as a bit of a representation of the peaks hand-drawn animation could reach back during its prime.

While Trigun of course has a lot of cool action and wild-west standoffs, my focus a lot of the time was elsewhere. In my opinion, Trigun’s strengths lie in its characters. Vash is the cover man, the charismatic, recognizable face of the show, and he fits the role like a glove. He’s funny, witty, humble, and without a doubt the best gunman around. He’s such a fun character to watch throughout the show to the point that I’d say with zero hesitation a Trigun without Vash isn’t Trigun at all. Following him is the duo of Milly Thompson and Meryl Stryfe. The two of them bring a ton to the table as well. They’re almost polar opposites of each other, Milly being a tall airhead, and Meryl being a short but smart tsun-ish character. Their reactions to the happenings of this show are hilarious, and the ways they interact with Vash are great. It’s always hard to hold back a smile when they’re on screen. And finally following the two of them is Nicholas D. Wolfwood, a priest who turned out to be my favorite character during the show. Wolfwood was by far the funniest member of the cast, while also being super down to earth in all the moments that counted.

The chemistry between all of these characters is what made me so invested for so much of this show. Seeing them interact with the things around them as well as themselves was what kept me clicking that next episode over and over again. Even when bad things start to go down during the show, the quality of the characters never fails to keep me watching.

I enjoyed the hell out of this show. It was super fun seeing the main cast moving throughout the desert wasteland, and seeing the twists in the story happen made it quite the ride through and through. The animation at certain points turned out a little rough, but even with that. I enjoyed my time. I can happily recommend this one if you’re into anything wild-west.


Yuru Camp (2018)

Yuru Camp is nothing more than what its name implies, just some laid-back camping, and I couldn’t ask for more.

Slice of life is a complicated genre. I’m also 20 feet tall and covered in scales. I also happen to be very bad at lying over text if you couldn’t tell. What I’m trying to say is that slice of life isn’t that complicated, and if you ask me it’s completely fine that way. I’ve been a fan of slice of life ever since I stumbled upon K-On! a year ago by chance while scrolling through Netflix. It’s a genre that I honestly never expected myself to enjoy, and I even swore off the entire genre when I first started watching anime, calling it stupid and pointless like the naive fool I was. I came to just love the simplicity of everything, and came to appreciate the overall quality behind the writing a lot of these shows had, even if they didn’t involve some grand plot about saving the world. The characters in this genre are often the most relatable of the medium, and it’s pretty easy to see why that’s the case. These more grounded stories are appealing to people who are looking for a bit of escape and some characters with much more relatable motives than say, a young alchemist hoping to revive his deceased mother with the power of a rare stone.

For these reasons, Yuru Camp is possibly the coziest thing I’ve ever watched. The combination of everything presented by the show just makes it such a delight to watch. It really does give you that “warm and fuzzy” feeling inside the best slice of life shows are associated with. Everything from the super calming music, to the stellar voice acting of all the girls, and even just the great art of the show, they all make Yuru Camp into what it’s known as, just a cozy-ass show. Seeing all the girls in the group of campers out and about puts the stupidest smile on my face. They all have such a great dynamic, and in a show about cute girls doing cute things, sometimes that’s all you can really ask for.

Also I just want to reiterate that the art is so great. The mountain ranges covered in snow that fill the background for a lot of the show are beautiful. The characters are simply drawn but really well animated. And most of all, the food, oh my god the food looks so good. Just have a look at some of these from the show.

Overall I think this show is great. It’s something I’d easily recommend to anyone as something they could put on during dinner, kick back, and unwind a bit. It’s so cozy and warm, the characters are adorable, and it’s just super easy to watch because there’s not anything complex involved with it. Peak “no thinking required” type of show.


Thanks again for reading this if you did. I procrastinated on writing this part for a few days, but today I managed to get around to it. I unfortunately might have to cut down on a few of the shows I was going to write about just for time’s sake. Starting tomorrow, I’m finally going to have stuff in my schedule to do (shocking I know!). I’ll try to get another part done to sort of finish this short series up by next week, and I’ll try to get that bonus part about manga done too when I get the chance because I do really want to write about those few. Anyways, look forward to the next update.

A Lazy Summer Spent With Anime (part 2)

Here’s the 2nd part I promised. As I mentioned before, I’m going to be listing everything I either watched or maybe even re-watched over this very lazy summer break of mine.

Anohana: The Flower We Saw That Day (2011)

Everyone processes grief in their own way. This is a show that addresses that perfectly.

The first thing I watched this summer, Anohana was such an amazing experience for me that really tugged a lot at my heart and honestly hit closer to home than almost anything else I’ve seen. I’ve been through a fair share of events in my life that have had me dealing with loss and this is a show that I think portrayed the feelings of long-standing unaddressed grief pretty much spot on. It’s one of those anime I think everyone should see at least once in their life because you really never know when a piece of media might help someone get through something really tough.

As for the overall quality, the show is perfectly bite-sized at an easy 11 episodes. The animation and music are amazing. The pacing is pretty much perfect for the entire run, and this is only helped by the way the characters are written. The story follows a group of 6 friends, all flawed in their own ways, and the way these flaws are addresses eventually brings the story around in a way that finishes everything perfectly. The ending of the show had me crying my eyes out with how well done it was. This is one of those shows that I think is a great example of working with a little to create a lot, as with the limited cast and short runtime, you wouldn’t expect it to do as much as it does. But the people working on this show definitely knew what they were doing and took full advantage of their bounds, creating something they should be very proud of.

Highly recommend this show to anyone, especially those who are into emotional dramas (like me). I wish I had more to say about Anohana, but it’s really just one of those shows I think is best experienced blind, so just go watch it when you get the chance. Also a fair warning should be put out there that the first episode is kind of wack and not indicative of the rest of the show, don’t let it put you off.


Air (2005)

A show I picked up as an introduction into the works of Maeda Jun and Key, as all over the place as this show was, I still enjoyed it quite a bit.

Now I know what you’re thinking, “what the hell is this artstyle man?” I completely understand where that question might come from. I will admit the designs of all the characters in this show are a bit repulsive. But even as dated as the visuals are, I’ve still grown a bit of a soft spot for these giant moe eyes and bangs with more linework than their entire body that you’d see in a lot of mid-2000’s anime. Something about it is just oddly appealing to me? I don’t really want to see anything made with the style anymore, but it represents a different era that I find oddly intriguing to look back on, as my time on the internet started at around the very tail end that “era.”

Now for the show itself. Air is a drama coming from Maeda Jun of Key Studio, who both are known for creating some classic visual novels, one such being the widely acclaimed Clannad, which was later adapted phenomenally by Kyoto Animation. Along with that, they also produced Angel Beats!, an original show regarded as a “classic” in a lot of online anime discourse. So with all of this taken into account, I wanted a somewhat short introduction into the works of Jun and Key, so I figured this might be a good start as it also happens to come from my personal favorite anime studio.

This show is obviously an adaptation of a visual novel, so the way the plot goes about can seem a bit messy sometimes when the studio involved tries to hit all the major plot points of the original work. Since visual novels are made to have different paths, adapting them to anime means either A. sacrificing all other paths and focusing on adapting only one, or B. going through every path individually in a linear sort of way. Air decided to go with the latter. The show focuses on about four(ish) different girls and the story of the main character guy helping them through something in their life. The problem with the way this show went about that was how when an arc for one of the girls finished, said girl would most of the time just stop showing up in the show at all in favor of the next girl getting most, if not all of the focus. This is what made the show feel a bit strange at times, because you start to build up a sort of attachment to a character, then their arc gets resolved and you never get to see them again.

Even with that pretty big problem, I did still at the end of the day quite enjoy the experience of watching Air. The characters (while some were short lived) were all pretty enjoyable to watch. They had interesting dialogue and what made me want to keep watching was seeing the ways they would interact with one another (this seems to be a common strength of most Key works as well). The animation was also quite good, which is impressive considering it was only the second TV anime to come from Kyoto Animation. The backgrounds and the environment felt very real, which feels silly to say because the anime actually does take place in a real small town on the coast of Japan named Kami in the Hyogo prefecture. Other than what I’ve said, it’s hard to put into words what made this show enjoyable other than just saying for what it was the plot was good, the characters were entertaining, and in general the show was well made. It was a good melodrama, and I’d recommend it to those who are into that kind of thing.


Angel Beats! (2010)

Another widely praised show I had been planning to watch for a while, Angel Beats is something that turned out a personal disappointment.

There’s a lot of shows the online anime community seems to go crazy about, praising them to the ends of the earth as one of the greats that will always seem to come up in discussions of, “what anime made you cry the most?” Angel Beats is one of those. As a big fan of dramas and supernatural fiction, Angel Beats was a show I was very excited to watch. Like mentioned before, it was yet another work from Maeda Jun and Key Studio, also known for the original Clannad visual novel, and I had just gotten off of watching Air which I definitely enjoyed and also happened to come from the same people. To say the least, I had high expectations for Angel Beats. For a while, those expectations were being met pretty well.

I was loving this show at the start. Angel beats had one of the best beginnings to an anime I had seen in a while. The concept of the show was really intriguing, the characters seemed pretty alright, and overall it was damn well made. The first little arc involving the girl from the band I thought was great, and the alternative op they had for only episode 4 blew my mind when it came on. However even with everything this show had going for it, there were a lot of things that started to build up a lot of frustration within me as I was watching. The show’s cast was way too big for how short it was. It seemed like I hardly got to know anyone at all, and it just seemed like everyone there was created to fit a certain trope (actually, that’s exactly what 90% of the characters were). You had the kuudere, the tsundere, the bro, etc. And here’s the thing, tropey characters can be fine. Some of my favorite characters from shows I like are just walking tropes. But the way Angel Beats went about expressing these tropes is pretty much exclusively in its humor, or sorry, “humor.”

Therein lies one of my biggest issue with Angel Beats, I just didn’t find it funny. Anytime the show went for a joke I would just roll my eyes in response, and the show went for jokes for a large majority of the show. There was only one character I found myself consistently laughing at, and that was T.K., who was just a comic relief guy that would randomly blurt out phrases in English which I realize now sounds a lot less funny than it actually was in the show. When your show relies so much on comedy for its enjoyment, and said comedy is just annoying to the person watching, they start to dislike what they’re putting themselves through. I had legitimately started to think to myself as I was watching, “I’m too old for this.”

It got to the point where I just didn’t care about any of the characters or their overarching plots. I would get glimmers of hope here and there in characters and potential for something I felt I could finally latch onto as being really good, but then the payoff just wasn’t there for it. The ending I thought was at least good, it just felt like the show rushed super fast to close everything out by the end. The final scene felt super forced, and when you aren’t at all attached to the characters on screen during a scene that is supposed to be super emotional, it makes it very hard to feel the intended emotion at all. The show ended and I can honestly say I was happy it ended, because the show was just becoming a slog to get through.

Even with all of the complaints I have with Angel Beats, I still won’t call it a bad show. As I mentioned before, it’s very well made, the animation and music are great, and overall the concept of the show is actually very interesting, and let me reiterate that the start of the show is legitimately amazing. My problems arise in that I just wasn’t attached to anything at all by the time the plot started to get closer to closing out. My gripes with the show started to outweigh the pros and overall I can’t say I really enjoyed my time. I know it’s one of those shows that’s super special to a lot of people, so at the end of the day I will still recommend it to people on the chance that they end up loving it. You never know what you might like, so I guess the best thing I can say about Angel Beats is that it’s just not for me.


Eureka Seven (2005)

What I thought would just be just a fun action mecha turned out to be much more than that and a new contender for my personal favorites.

Now this was a pleasant surprise. Part of the reason I created an account on MyAnimeList was in hopes of finding gems that may have been lost from the public eye with the passage of time. Eureka Seven is a perfect example of that. This was a show I randomly stumbled upon while wasting time browsing MAL, and what caught my eye was just how nice it looked. This is a show from 2005 and it looks better than probably half of the anime coming out this year. My curiosity brought me to looking up the op on YouTube and from there I was hooked. I got a friend of mine involved who I know is a fan of mecha and doesn’t have a problem with longer shows (this one is 50 episodes), and once we both were off for the summer we gave it a try.

Eureka Seven starts off a bit smaller scale. The main protagonist Renton is simply just living his boring life in his boring hometown, the only thing pushing him forward being his childlike dreams. He is confronted with becoming part of the group he idolizes, a dream come true right? But he eventually learns things aren’t the way he hoped. To describe Eureka Seven simply, it’s a coming of age story about coming to terms with your heroes not being who you thought they were. It’s about embracing the counter culture and rising above those who may be holding you down. It’s about people directly confronting where they’ve messed up and trying to fix it so the future can make a turn for the better.

To add to this, Eureka Seven is a show that isn’t afraid to wear its influences on its sleeve. There are points in the show where you can see distinct references to other famous titles such as Evangelion, a show you can see influence from throughout many parts of Eureka Seven. Along with that, you could possibly see ways in which it influenced shows that came about later on, for example Gurren Lagann, where like Eureka Seven, the willpower of the individual is basically linked to their physical power.

The show slowly shifts overtime in many ways. Characters you start out despising become personal favorites by the end. The once small-scale adventure story about rebelling against those who hold us down eventually becomes a story about saving the entire world, all revolving around the romance of the two main characters Eureka and Renton. The pacing of this is phenomenal and not a single episode is what I would call unnecessary filler. Even episodes that don’t really mean much for the grand story I’d still call important because they develop the relationship you as the viewer have with the cast more and more.

Therein lies the greatest strength of Eureka Seven, its cast. Everyone is so distinct in both their designs and personality. On top of that, the chemistry between everyone in Gekkostate makes seeing them interact such a delight. It’s so easy to root for everyone by the end of the 50 episode run because of just how lovable everyone is.

Eureka Seven is an original anime from studio Bones, known nowadays for huge hits such as Fullmetal Alchemist, Mob Psycho 100, or My Hero Academia. Even with this being one of their older titles under their belt, they still showed amazing prowess in their craft. Watching Eureka Seven really does feel like just a ride. The animation is so smooth. The soundtrack is a mix of fun edm and rock, along with a bunch of brilliant orchestral pieces for when the show is a bit more serious. On top of that, watching giant mechs riding surfboards through the sky is just plain cool.

To put it simply, this show is amazing. I loved it all the way through, and while it definitely had a hiccup or two near the end, it was still able to bring things home in a way I thought was great. Even with its longer runtime at 50 episodes, I highly recommend this anime to anyone. It’s fun, it’s unique, and the cast of the show is among one of the best I’ve seen in anything I’ve watched. If you have the time and will to commit to something with a bit more length (that is without a doubt justified,) give this one a try.


If you managed to get this far, thanks, I appreciate it. This turned out to be a bit longer than I thought it’d be, but I’m still pretty happy with it and I’ve been enjoying just venting my thoughts into my keyboard. Look forward to part 3 in a couple days.

A Lazy Summer Spent With Anime (part 1)

Well, long time no see. Call it laziness, forgetfulness, or just straight up the fact I was way more busy than I thought I was when I first started this blog, fact of the matter is I haven’t touched this site since January. So if you are one of those who might have seen the link in my twitter bio and clicked it to be met by a very empty page, sorry? I’ll hopefully be a bit more active in the coming months, but I hate to make promises I don’t end up keeping so, I guess we’ll see with time.

Anyways, now for the main purpose for this blog, talking about whatever media I’m currently into. If you’ve talked to me at all or even just followed my twitter and passively gotten a stream of my bs on your feed, you’ll know I’ve spent a little over a year at this point a obsessed with Japanese animation, or as everyone ever refers to it, anime.

I’ve had friends call me a “weeb” for about 7 years at this point, and to be completely honest I have been for at least half of that. I’ve been playing games by Japanese developers for pretty much my whole life, watched Japanese players play Splatoon, jealous at how much better the state of their competitive scene is over there, and also had a very steady stream of widely diverse Japanese music playing through my headphones. It’s safe to say that Japan has had a very large influence on the things I enjoy throughout my day. But despite this, the one thing that always surprised people with similar interest to me is the fact that until around a year ago, anime wasn’t really something I watched ever. It was definitely on my radar though. I had a lot of friends who liked anime. I definitely knew a lot of the “memes” surrounding the bigger shows out there. And I also would’ve been able to name a few of my favorites I’d watch on tv back during my time in elementary school. However, it was around 5th grade where I just sorta stopped watching it altogether. You could say a large part of this was just the stigma surrounding it, which even with how much I don’t mind people’s opinions of my self-expression, I just couldn’t shake how “weird” I thought anime was. Now fast forward about 8 years, I have a MyAnimeList account that looks like this.

For someone with as hard of a time committing to things as me, I consider these stats a bit impressive, but also I have a brain and realize telling people, “yeah, I’ve watched 70 different animes within the past year” will get me a lot of weird looks so I try not to brag about it. Point is, I watched a lot. Crazy what hyperfixations can do to a guy.

Anyways, this past year in school also happened to be the most busy I’ve ever been with both studying and my social life. I did watch a lot, but even with that a decent number of these have come from just these past couple months which have been my summer break. Before the spring semester ended, I sat down and made a short document with a list of many shows I planned on watching. Among these were a bunch of highly-praised classics I’ll write about in the parts following this post in the near future, shows such as Clannad, Angel Beats, and Code Geass. And to add to these, I even added a few here and there that may have fallen a bit more into the social background since they came out, such as Eureka Seven and Air.

My finals for the spring semester ended around early May, and I was free for the rest of the summer. Upon going home, I tried applying for jobs in many places and even managed to get a couple interviews that went really well. But despite this, nowhere seemed willing to take me even for seasonal part-time work. I was basically stuck at home for the majority of my summer, and while in the past I’d usually fill the time with mindlessly playing video games, as you could probably guess I spent most of this endless free time watching anime. Sometimes it was with friends, most of the time on my own.

Overall though, this summer I watched a total of roughly 20 different anime. Some of them I completely loved, a few so much that I could easily say they will be held as some of my all time favorites in the future. However a couple I ended up not enjoying as much as I hoped I would.

If you read the title, it should be apparent this post is only one of at least a couple more I plan on writing within the next week to serve as a sort of closing event for my very lazy summer break. My sort of plan is to list out shows I’ve watched and give at least a little bit of my personal thoughts and overall experience watching the show. If I have time before I move back to college within a week, you might even get a bonus part about my experience reading manga and light novels this summer.

If you managed to get this far in reading this, thank you! Look forward to the next parts this week, and give the blog a follow down below if you’d like. I don’t remember if I left a comment section somewhere on this site but do feel free to also give me honest criticism that could help me improve my writing or even just the site in general. Looking forward to using this blog again.